Freestyle Judging – Preliminary
Championship Divisions 1A, 2A, 3A, 4A and 5A:
Preliminary Freestyle Information
In the Championship divisions (1A, 2A, 3A,
4A and 5A) there will a 1-minute preliminary freestyle to qualify
the top players into the freestyle finals. The top qualifying players
in each division will be advanced to the 3-minute Freestyle Final.
Each competitor will have 1-minute on stage to perform a freestyle
in the style of play in the division they have entered. Players
may enter more than one division.
All players are reminded that they must pre-register if
they intent to compete in any of the Championship divisions. Please
go to the registration page.
Players who will be competing in the preliminary
freestyle of any championship division must be prepared with an
appropriate music CD if they wish to use their own music. This
CD must meet all of the requirements shown in the general
rules for the championship divisions.
The preliminary freestyle replaces the "Compulsory
Tricks" used in previous contests.
For 2005 there will be no required elements
for the preliminary freestyles. Scoring will be based entirely
on the technical execution of the tricks performed by the player.
Judging criteria for the preliminary freestyles will be the same
as the technical execution portion of the finals freestyles.
Freestyle Judging - Finals
Freestyle scores will be based on the accumulated
point total of two components: Technical Exectution and
Performance Style.
A net score will be calculated for each contestant
based on the algebraic sum of the plus and minus scores as determined
below.
Technical Execution - approximately 85% of total score
Positive points may be awarded for advanced
level tricks performed successfully, including string hits, pops,
wraps, transitions, regenerations, release catches, whip catches,
and other yo-yo maneuvers. The styles of tricks should be representative
of the division in which the player is competing. Tricks, which
a contestant has already completed, will not be scored in a second
attempt.
Additional points may be awarded for difficulty,
originality, long sequences on same spin, extreme amplitude of
a maneuver, and similar yo-yo moves.
Negative points may be deducted for
trick misses, loss of control, and restarts. The substitution
of a yo-yo for another will count as a multiple deduction if
the yo-yo string becomes jammed or knotted. Generally a single
point deduction is taken for each miss, loss of control, unsuccessful
bind, or similar error. Two points are generally deducted for
rewinding/restarting the yo-yo. Three points are deducted for
changing out a yo-yo.
No points shall be
awarded for any tricks or antics done before the start of the
3-minute freestyle or after the three minutes has elapsed.
Performance Style - approximately 15% of total score
A contestant, while
performing advanced level trick elements, may earn points for,
but not limited to:
- Stage Presence
- Choreography
- Amplitude
- Elegance of control and line
- Maturity of yo-yo maneuvers
- Originality
- Movement (and use of "yo-yo space" up,
down, back and forth)
Crowd reaction, entertaining antics, or other
elements, which occur when not performing with a yo-yo, do not
add to the performance style points.
Final Score
The total points accumulated from the combination
of technical and performance points (minus any deductions) will
be independently normalized for each judge. High and low scores
will be thrown out, the middle scores will be averaged to reach
the players final score.
Ties will be broken based on which contestant
has the highest preliminary score. In the extremely unlikely
event that there is still a tie, the judges have the ability to
devise an appropriate tiebreaker, or can declare a tie. The judge's
decision is final. |